As I'd said earlier, I didn't like the control system of the original on the PC but on the XBox 360 the control system shines and feels natural. Dead Space 3 is at home on this console. But even with the brilliant control system the game has some inherently annoying issues. Many of the environmental puzzles are very frustrating and quite unnecessary. Visceral Games tries too hard to provide varied gameplay and it falls flat at such times. The minimalist interface makes a welcome come-back courtesy of your vitals being displayed on the Resource Integration Gear suit instead of the traditional HUD. You get an assortment of unique suits depending on the edition of the game you buy and you can upgrade them as you go along. The coolest is the N7 suit you get if you have Mass Effect 3 save files. It’s the sort of little touch that gives players a mini geek orgasm of pure delight.
Dead Space has always been about atmosphere: gorgeous, creepy visuals and sounds that constantly have you looking over your shoulder and up at the ceiling. This tradition is continued and the game looks amazing, especially the parts where you get to explore the frozen exterior conditions of Tau Volantis. The game is very creepy if you play the campaign solo and there are moments when I jumped out of my seat because I got scared. It’s really amazing how the Necromorphs never cease to scare the living daylights out of you even when you know when they’re likely to pop out by now. You still rely on Isaac’s stomp to ensure that enemies are dead. The fear factor is alleviated somewhat if you play co-op as you and your buddy will have a good laugh at some of the moments that would have scared you on your own.
When it's all said and done Dead Space 3 is a good game that just falls short of being great because of a few niggles. The story is somewhat garbled in how it’s told and the game mechanics are iffy at times. The great moments are extraordinary though! The atmosphere is classic Dead Space and serves to creep players out in many exciting ways. The co-op mode is a welcome addition and adds a beautiful social mechanic to the game. Two plasma cutters are definitely better than one. Gamers are tenacious folk though and can look past the game’s flaws to appreciate it for all it tries to accomplish. Our favourite engineer, Isaac Clarke is back for another outing and it's well worth your while. Get your grubby paws on it today.