“I do not know what I may appear to the world, but to myself I seem to have been only like a boy playing on the sea-shore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me.”
― Isaac Newton
BioWare has become synonymous with good RPGs over the years
and the Dragon Age series is one of the best in their line-up. The third
instalment, Dragon Age: Inquisition is looking to raise the bar higher and
amaze gamers the world over next year. Dragon Age: Origins was a great game
with some flaws and a derivative plot but it was well executed. BioWare dropped
the ball a little with Dragon Age 2 but it was still a strong game. One of the
things that make BioWare such a great developer is that they seem to get the
fine balance of listening to community feedback and making their own
innovations to their games.
Speaking of community feedback, they are running a Community
Gameplay Styles and Preferences survey
for Dragon Age: Inquisition. Check it out.
The position of Inquisitor comes with cool rings.
As far as I can make
out from all the news doing the rounds on the interwebs, BioWare is taking
everything that worked in the previous games and building Inquisition from
that. EA’s Frostbite 3 engine will ensure that the journey back to Thedas not
only looks great but also feels great.
Character creation will lean more towards the system in
Origins and allow the player, in the role of Inquisitor this time around, to
customise their character’s appearance in great detail. Characters will be
highly customisable all the way down to how armour looks on them. The same
breastplate will look different on different characters.
Expect a new and more fluid fighting system. BioWare’s still
pretty hush, hush about this but from the above survey it looks like they’re
trying to find the sweet spot between Origins and DA 2, with an inclination
towards the way Origins did things.
It’s a BioWare game so you know you must keep your save
files and that the choices you made throughout the previous two games will
influence some of the elements in Inquisition. Perhaps some cameo appearances
from your Warden or Hawke.
The guys over at BioWare have been playing a lot of Skyrim
in order to ‘study’ its open world mechanics. We understand, you guys.
Inquisition is set to be much larger in scale than its predecessors and allow
players a greater deal of freedom. This is, of course, quite welcome. Don’t
expect it to rival Skyrim in scale though and the gameplay will still be quite
Oh, no! Boob cuts. The horror!
BioWare mentioned a multiplayer component so there is a
chance of taking the journey through Thedas with a friend in co-op mode. I’m
holding thumbs for this feature.
There’s honestly not too much being said about the game and
all the puzzle pieces we have are very enticing. Personally, I want to know
more about Varric and Cassandra. What’s the deal there? Then there’s the war
between the Templars and the mages. As Inquisitor what is your mission and are
you sided with the Templars?
Many questions and very few answers but it looks good and
hopefully it delivers on all of its promises.